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My Passions

Project Management

Through learning and researching in my own time, I found an appreciation and fondness to Project and Team management, particularly in the Agile and Waterfall Planning methods, and I hope to further learn and apply my knowledge as my career unfolds.
 

Quality Assurance

One of, if not the most important things to me as a designer, testing, balancing, and iterating is imperative to the design process so that anything produced is the highest quality we can provide to the customers.

During my time at the AIE, I had the opportunity to be a part of a QA team for "Frontier Quest" before it was released on Steam and did this by researching different testing practices, conducting tests, extrapolating data and writing QA reports.
 

​Level Design

Another of my favourite parts of the design process is Level Design and ensuring that every play area works as intended, whether the player needs to feel claustrophobic and lost or free and magical. I enjoy applying my existing knowledge and gathering new knowledge to this area.​​
 

Narrative

Finally, while I have not released any books or written any manuscripts, I am equally interested and passionate about narrative. Big or small, explicitly hidden, or in-your-face obvious, crafting stories and applying storytelling techniques to immerse players through Environmental Storytelling, in-game dialogue, notes from other characters’ perspectives or cutscenes.

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